Well, after a lot of remodelling and texture work i've finally got a render worth showing for the Strike Gundam. It's still not perfect but it's almost there, just a few tweaks to do.
I've reworked the whole mesh and applied smoothing modifiers, UVW mapped the entire model, and apllied new A&D procedural materials with damage masks.
I'll be sorting out some more interesting renders soon with better poses and backdrops so i'll update ASAP. Meanwhile any comments are welcome as usual, thanks guys
Edit: Sorted the right foot texture, increased render resolution.
Daaaaaamn! This is perhaps the best Strike I've seen here in DA... I think your skills could only be rivaled by and
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Art, like morality, consists of drawing the line somewhere. -G. K. Chesterton --------------------------------------------------- check my brother's gallery [link] and my religious gallery [link]
Hehe thanks, took 2 weeks just UVW mapping without any texturing, but I learnt a fair bit so it was worth it I now use the UV template to scare people lol
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Comments
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BLOG:[link]
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Art, like morality, consists of drawing the line somewhere. -G. K. Chesterton
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check my brother's gallery [link]
and my religious gallery [link]
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- HeReTiK -
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- HeReTiK -
i still have trouble uvw mapping my 3d work :S
but you've pulled it off good mate
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"SOIL...IS MY POWER!!"
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- HeReTiK -
thats kool man
I best hope to it then
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"SOIL...IS MY POWER!!"
Believe you can do better than me!
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BLOG:[link]
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~levy_009~
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